


This simple mod is meant to increase its historical accuracy and all-around realism by making it less colorful and more like actual parchment paper. This is the story of how the world changed forever. Dragon Age: Origins’ world map does many things right in its attempt to look like a real medieval map, but it isn’t perfect. Now, forced to fight for survival in an ever-changing world, you must gather the deadliest of allies, amass fame and fortune, and seal your place in history.

You are one of the few who escaped the destruction of your home. Make sure you have someone taking the Herbalism skill, and make mana potions yourself.Experience the epic sequel to the 2009 Game of the Year from the critically acclaimed makers of Dragon Age: Origins and Mass Effect 2. After that, dump all your points into Magic. If you want to cheese the game and treat the game as it is, do 2 Magic for every 1 Willpower until you get to ~25 willpower. By the end game, your spell power will still be pretty high and you'll have a decent size mana pool. If you want to play as BioWare probably intended it, do 2 Magic for every 1 Willpower. You might think having a huge mana pool would be a boon to mages, but mana potions are so incredibly cheap to make it's far more efficient to ignore willpower, stock up on mana potions, and set up a really liberal tactic slot for them (say, Self: < 50% Mana → Drink mana potion). Mental resistance isn't all that important and can be effectively ignored. Willpower, on the other hand, increases your mana pool and mental resistance. Magic increases your spell power, which is definitely a great thing for mages to have. While willpower and magic were both intended to be the primary mage stats, it didn't play out very well in practice.
